// import * as THREE from "three";
import * as CANNON from 'cannon-es';
import CannonDebugger from 'cannon-es-debugger';

export const TYPE_BODY = [
    {
        name: "Plane",
        param: {

        }
    },
    {
        name: "Box",
        param: {
            x: 1,
            y: 1,
            z: 1,
            mass: 1
        }
    },
    {
        name: "Cylinder",
        param: {
            radiusTop: 1,
            radiusBottom: 1,
            height: 1,
            numSegments: 8,
            mass: 1
        }
    },
    {
        name: "Sphere",
        param: {
            radius: 1,
            mass: 1
        }
    }
]